Video game news

Discussions on gaming, gadgets and other technology related topics
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Re: Video game news

Post by UndKeineZwEier »

God damn it, why can't Kojima direct every trailer?

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Re: Video game news

Post by UndKeineZwEier »

Loulz, apparently EA spent most of their press conference talking about sports.
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Re: Video game news

Post by MobileVortex »

They really dont have much to talk about :P

Battlefront and Mirrors Edge look great tho.

Up next Ubisoft.


Does Activision have a press event this year?
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Re: Video game news

Post by UndKeineZwEier »

It'll be a 40 minute Call of Duty presentation, with a fifteen minute presentation on Guitar Hero, and they'll conclude with a quick Tony Hawk presentation.
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Re: Video game news

Post by hellboy »

Yeah, the Battlefront gameplay trailer looks excellent. Still won't buy it though:

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Re: Video game news

Post by hellboy »

Just Cause 3 out on Dec 1:



Deus Ex: Mankind Divided out early 2016:

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Re: Video game news

Post by hellboy »

No Mans Sky is not really a PS4 exclusive (though I think PS4 is most likely the only console it comes out on any more (though if you want to be nit-picky you could probably stream from your Windows 10 PC to your Xbone if you wanted)) and will be out on PC at launch. Here's a gameplay trailer:

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Re: Video game news

Post by UndKeineZwEier »

Some more Fallout 4 deets.
  • Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
  • The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
  • Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
  • Boston and its surrounding regions offer more varied, vivid colors than Fallout 3, though the color palate still relies heavily on grays and browns in the blast zone where the nuke was detonated.
  • Fallout 4 has a full weather system that sends radiation storms across the world.
  • Bethesda has always valued player freedom above storytelling, but with Fallout 4 the team wants to bring more emotional resonance to the plot thread running through the game. This is why they chose to recruit voice actors for both the female and male protagonists the player can make their own.
  • Combat is receiving a major stimpak thanks to some consulting with id Software to improve the second-to-second shooting. Bethesda's goal? To have the shooting stand shoulder to shoulder with the other great options on the market. The studio even hired away some Bungie talent to help with this remodel. With the new, built-from-scratch shooting system, Howard says Fallout 4 plays much more like a modern shooter. You can aim down the sights, use V.A.T.S., and play in first or third person.
  • V.A.T.S. has received some slight overhauls. It no longer completely pauses the action, and critical shots are no longer random. If you look at the videos, you'll notice a "critical" bar on the bottom of the screen that the player fills. Once it is fully filled you can decide when to use it. Your luck skill determines how fast the bar increases, and there are perks that dig into how criticals work and how you use them.
  • Bethesda is tweaking the way auto-scaling works for Fallout 4 to create more challenge. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Howard says. "You'll run into stuff that will crush you, and you will have to run away."
  • Bethesda's proprietary Radient A.I. and story system are also being used for your settlements to drive random encounters. It will determine if someone should be sent to your town, if raiders should attack the settlement or abduct your caravan, etc.
  • People will come to your settlement on their own but there are also others you can recruit.
  • A list of your settlements will appear in your PipBoy. You can send caravans between the various bases to get your supplies where you want them to be.
  • As you could see in the trailer, Fallout 4 introduces new modes of transportation in the form of the gunship, but Howard says they aren't doing cars or anything as well.
  • The workshop system is quite deep for weapons crafting.You can mix and match everything from scopes, muzzles, barrels, stocks, grips, and more. You can also scrap old weapons and use their parts for furthering the creation of your master weapon.
  • All the junk in the world you collect can now be used to build up your settlement and customize your weapons rather than be sold off. Because of these additional uses, Howard says he's noticed more playtesters hoarding items for customization rather than selling it off to merchants.
  • Companions have always played a role in Fallout games, and that exends into the new game as well. So far Bethesda has only shown off your trusty canine Dogmeat (who Howard confirmed will not be killed off in a cruel fashion) but expect to see several others as well.
  • The mod community has always been strong with Bethesda games. With Fallout 4 their creative ideas will reach beyond PC and into consoles. Modding tools are expected to become available on PC in early 2016, with Xbox One owners getting access to their creations shortly thereafter. Once the modding is thriving on these two platforms, Bethesda hopes to work on extending this content to PlayStation 4 as well, but Howard wasn't comfortable putting a timetable on that.
  • Howard says Bethesda has been advocating to get mods on Microsoft consoles since 2001. Its hope is to not curate the content much at all but have its ecosystem stay as close to the PC experience as possible.
  • When you play a modded version, the game will make a copy of your save file so your pure state game will be preserved.
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Re: Video game news

Post by hellboy »

Sound like good additions for the most part. I find the way critical hits work in the proposal above a bit wierd though.
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Re: Video game news

Post by UndKeineZwEier »

Yeah, me too.
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Re: Video game news

Post by ziggy23 »




awesome
- You like noisy music?
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Re: Video game news

Post by xZ1mM3r »

That looks awesome. Those graphics are pretty amazing.

I know most people didn't like doom 3, but I did, I thought the horror aspect was pretty cool. It made it more intense for me, like a scary movie but still had gun play. Looks like doom 4 will be more gun play which is great but they still kept a bit of horror. This game looks cool even though some scenes in that clip looked a little too scripted
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Re: Video game news

Post by UndKeineZwEier »

xZ1mM3r wrote:That looks awesome. Those graphics are pretty amazing.

I know most people didn't like doom 3, but I did, I thought the horror aspect was pretty cool. It made it more intense for me, like a scary movie but still had gun play. Looks like doom 4 will be more gun play which is great but they still kept a bit of horror. This game looks cool even though some scenes in that clip looked a little too scripted
That first one is definitely scripted (as most E3 demos are) as they showed the same demo last year at Quakecon.
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Re: Video game news

Post by UndKeineZwEier »

This looks like a Hitman game.

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Re: Video game news

Post by hellboy »

Fallout Shelter coming to Android on August 13th
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Re: Video game news

Post by UndKeineZwEier »

Why wait? You can already get Fall Out Vault on Android. It's just as good!
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Re: Video game news

Post by hellboy »

UndKeineZwEier wrote:Why wait? You can already get Fall Out Vault on Android. It's just as good!
Not sure if serious or if that's even a thing.
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Re: Video game news

Post by Calfium Jay »

Congratulations to anyone who managed to score one of these li'l goodies the first time around - cos they ain't makin' any more.


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Re: Video game news

Post by hellboy »

I thought about ordering, but decided I had better things to spend my money on. Part of me regrets that decision.
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Re: Video game news

Post by ziggy23 »

Mafia 3 confirmed, more details on Aug. 5
http://www.polygon.com/2015/7/28/905549 ... s-on-aug-5
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- You don't like to think? What do you like?
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Re: Video game news

Post by UndKeineZwEier »

hellboy wrote:I thought about ordering, but decided I had better things to spend my money on. Part of me regrets that decision.
Aren't they really only good for iPhones though?
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Re: Video game news

Post by hellboy »

UndKeineZwEier wrote:
hellboy wrote:I thought about ordering, but decided I had better things to spend my money on. Part of me regrets that decision.
Aren't they really only good for iPhones though?
Allegedly it comes with a number of foam inserts so you can alter it to suit your tastes.
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Re: Video game news

Post by ziggy23 »

[youtube][/youtube]
- You like noisy music?
- Yes. The louder the better. Stops me from thinking.
- You don't like to think? What do you like?
- Never thought about it.
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Re: Video game news

Post by ziggy23 »

[youtube][/youtube]
- You like noisy music?
- Yes. The louder the better. Stops me from thinking.
- You don't like to think? What do you like?
- Never thought about it.
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Re: Video game news

Post by ziggy23 »

[youtube][/youtube]
- You like noisy music?
- Yes. The louder the better. Stops me from thinking.
- You don't like to think? What do you like?
- Never thought about it.
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