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- The game will be playable as "one sequential shot"
- Ishimura is now fully interconnected, so you can walk from Point A to Point Z, visit the entire ship, and revisit locations. It's now a completely unbroken experience
- Dead Space will also be making changes to the story, updating and extending the lore of the original game to accomodate for details and characters added later in Dead Space 2, 3, and the comic books
- Isaac becoming a voiced character is one of the major changes we can expect, but the developers have also promised more narrative side quests, and bigger roles for certain characters.
- Some characters who were a bit more secondary, who only appeared in audio logs, like Dr. Cross - got some actual screen time
- Creating a whole layer of narrative side-quests that will allow you to see, for example, what happened to Nicole during the outbreak
- Motive have had to rebuild every asset from the ground up, promising serious technical improvements.
- One of the features that has seen big improvements according to the developers is navigating in zero gravity
- Motive also points out big technological improvements to lighting, volumetric effects, and to Dead Space's novel dismemberment system
- Dead Space Remake media embargo lifts mid October
- You like noisy music?
- Yes. The louder the better. Stops me from thinking.
- You don't like to think? What do you like?
- Never thought about it.